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Effects of Caffeine Supplementation on Performance in Ball Games.

Sports medicine (Auckland, N.Z.)
December 1, 2017
Jingyi Shannon Chia et al. (4 authors)
Journal ArticleReviewHuman Study
Study Details

Study Goal

The researchers aimed to critically evaluate the effects of a single dose of caffeine on performance measures specific to ball games, including sprint performance, agility, vertical jump, and accuracy.

Results Summary

Caffeine improved sprint performance in 80% of studies and vertical jump in 88% of studies, while results for distance covered, agility, and accuracy were mixed. Minor side effects were reported in 4 of 19 studies, and caffeine doses of 3.0–6.0 mg/kg were deemed safe for athletes in ball games.

Population

Athletes participating in ball games (invasion and net-barrier games).

Effective Dosage

3.0–6.0 mg/kg of body mass, administered pre-exercise.

Duration

Acute (single-dose) intervention.

Interactions

None mentioned.

Extracted Claims (6)
InterventionDirectionEndpointPopulationDosageImpactClaim #
a single dose of caffeine
increase
sprint performance
human participants
observed in 8 of 10 studies (80%)
Improvements in
#1
a single dose of caffeine
increase
vertical jump
human participants
in 7 of 8 studies (88%)
Improvements in
#2
a single dose of caffeine
no change
distance covered
human participants
-
Equivocal results were reported for
#3
a single dose of caffeine
no change
agility
human participants
-
Equivocal results were reported for
#4
a single dose of caffeine
no change
accuracy
human participants
-
Equivocal results were reported for
#5
Pre-exercise caffeine ingestion between 3.0 and 6.0 mg/kg of body mass
no change
athletes in ball games
athletes in ball games
-
appears to be a safe ergogenic aid for
#6
Abstract

Although a large body of evidence exists documenting the ergogenic properties of caffeine, most studies have focused on endurance performance. However, findings from endurance sports cannot be generalized to performance in ball games where, apart from having a high level of endurance, successful athletic performances require a combination of physiological, technical and cognitive capabilities. The purpose of this review was to critically evaluate studies that have examined the effect of a single dose of caffeine in isolation on one or more of the following performance measures: total distance, sprint performance, agility, vertical jump performance and accuracy in ball games. Searches of three major databases resulted in 19 studies (invasion games: 13; net-barrier games: 6) that evaluated the acute effects of caffeine on human participants, provided the caffeine dose administered, and included a ball games specific task or simulated match. Improvements in sprint performance were observed in 8 of 10 studies (80%), and vertical jump in 7 of 8 studies (88%). Equivocal results were reported for distance covered, agility and accuracy. Minor side effects were reported in 4 of 19 studies reviewed. Pre-exercise caffeine ingestion between 3.0 and 6.0 mg/kg of body mass appears to be a safe ergogenic aid for athletes in ball games. However, the efficacy of caffeine varies depending on various factors, including, but not limited to, the nature of the game, physical status and caffeine habituation. More research is warranted to clarify the effects of caffeine on performance measures unique to ball games, such as agility and accuracy. It is essential that athletes, coaches and practitioners evaluate the risk-benefit ratio of caffeine ingestion strategies on an individual case-by-case basis.

Medical Subject Headings (MeSH)
AthletesAthletic PerformanceCaffeineCentral Nervous System StimulantsDietary SupplementsGames, RecreationalHumansMuscle, SkeletalPerformance-Enhancing SubstancesPhysical EnduranceSports
Study Links
Quality Scores
Safety85
Efficacy75/10
Quality80/10
Citation Metrics
Total Citations36
Citations/Year4.5
Relative Citation Ratio2.78
NIH Percentile83.3%
Research Impact Scores
APT Score0.75
Weight Score2.08
Normalized Score0.80
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